The first mobile game aggregator built on the blockchain crypto game development, that allows users to “mine” crypto-tokens simply by playing the world’s most popular games.

OFFICIAL COLLABORATION:   Pewdiepie #1 YouTuber in the world.




SGM on Sale:
Hard Cap:
CHF 6.6m
Soft Cap:
CHF 2m

Main sale begins 12th September 2018

Sale Details

Issuer:  Sgame Sa (Swiss Based)

Symbol: SGM

Type: ERC20

Main Sale: Sept 2018

Price in Main Sale: CHF 0.12

Exchange Rate ETH/CHF:24h prior Main Sale

Currency: ETH

KYC: Required

Token Distribution

Total Supply: 350m

Sold to long term strategic partners
(lockup period):

Crowd Sale: 55m

SGM Liquidity Reserve: 83m

Kept by Issuer (lockup period): 51m

Advisors & Founders (lockup period): 15m

Bounties & Airdrops: 6.5m




We enable players to be rewarded with our newly issued utility crypto-token SGM while simply playing the world’s most popular mobile games. SGM will be the only way to access and benefit from the Sgame Pro Platform and the sole settlement method for all transactions within the Sgame Pro ecosystem.

Under development since August 2016, Sgame Pro successfully launched its Alpha version in 2017 achieving over 50,000 downloads with no marketing spend. Our entire focus is on the rapidly growing mobile gaming industry and we have developed several technical innovations in favor of Players, Publishers, Merchants and Influencers.

Our platform aggregates the fragmented sector of independent and major game Publishers into a one-stop-shop gaming platform where Players will have the opportunity to challenge others in games that were previously only single player. This innovation is truly disruptive given that 78% of the mobile gaming market is single player while most of the revenues stem from multiplayer games.


The SGM token economy is centered around a continuous circulation of tokens
between Sgame Pro and the ecosystem’s participants aiming at a highly liquid token. Its architecture is built in a hybrid manner whereby SGM flow inside the Platform is OffChain so that the actual Ethereum network’s limitations (i.e. confirmation times, congestion, transaction costs) do not impede the Platform’s day-to-day functioning. All SGM rewarded to Players will be deposited to the Player’s internal SWallet on Sgame Pro. Players will be able to immediately use SGM from their SWallet to perform all the Sgame Pro ecosystem transactions at no costs or wait times. The Player has full control over when SGM are transferred from his SWallet to his personal ERC-20 compatible wallet. 

One of Sgame Pro’s major technical innovations is the advent of the Proof of Play protocol. Proof of Play is the mechanism by which Sgame Pro determines consensus as to whether enough ‘play’ has been performed to mine a “Play-Block”, releasing the associated SGM block reward to the Player. This works similarly to Proof of Work where computational effort by miners is rewarded. Play-Blocks are defined as a set of actions that, if completed, generate a block reward in SGM. Play-Blocks vary by level, which determines the amount of ‘play’ required and the size of the SGM block reward. Initially there will be two types of actions in a Play-Block: Time Actions and Offer Wall Actions. Sgame Pro determines the value of Play-Blocks, which may fluctuate over time, but the Player will always know the SGM block reward size in advance.

We will maintain an SGM liquidity reserve to manage outflows/inflows to/from Sgame Pro participants, which are expected to grow inline with the number of Players. This SGM Reserve will initially be equal to 23.7% of the SGM Total Supply, and Sgame Pro will aim to maintain it at least at 10% during its normal course of business, buying back SGM on exchanges as and when needed. Sgame Pro will maintain full control over the amount of SGM rewarded through Proof of Play, and will make this information available in the app to each Player. The Play-Block reward amounts in SGM will be adjusted periodically to reflect the underlying SGM token’s price fluctuations, aiming to ensure a near constant value of Player earnings in Fiat.

Game Publishers

The Publishers who have initially agreed to partner with Sgame Pro have a combined captive base of over 35 millions active Players. This Player base will be immediately available for cross-promotional activities, ensuring a strong launch with high visibility, as well as a thriving ecosystem from the onset. 

Main Roles & Benefits

Our core mission is to provide Players with an unparalleled user experience where they can play their favorite games while seamlessly ”mining” SGM tokens. Players are engaged in entirely new ways as they are rewarded for Live streaming their gaming. Players will be able to use SGM to challenge each other, to redeem a large number of digital and physical goods on the internal Sgame Pro marketplace and on Publishers’ digital stores. Players will be able to transfer SGM from their internal Swallet to their external ERC-20 compatible wallet at any time.

We offer Publishers an entirely new revenue stream by sharing with them the Challenges’ fees. To put this into context, in 2017 over 800 billion Challenges were played in multiplayer games. In addition, Publishers have a simple and innovative way to promote games: they have the option to reward Players with bonus payments in SGM, provide special rewards in Challenges as well as directly involve Sgame Pro’s Influencers. This is an unparalleled access to key Influencers such as Pewdiepie (60 millions followers), giving Publishers free global marketing.

We allow Influencers to monetize their followers through a referral system which generates an ongoing revenue stream for every lead, regardless of whether the lead remains an Influencer’s follower in the long term. Every referral will be rewarded with part of the SGM earned by the newly introduced Player, without time limits and regardless of whether the Player remains a follower or not. The reward to influencers is paid directly by Sgame Pro and not subtracted from the Player introduced.

We provide Merchants with unprecedented economies of scale and offers the total reach of multiple Publishers all at once, generating comprehensive high quality user data through Player engagement on the Platform. Player profiles will be cross-game, providing significantly more granular Player targeting capabilities. Sgame Pro provides an easy and cost effective way for Merchants to promote their products online through the Marketplace and Special Offers sections.

⭒ Earn SGM just playing games
⭒ Challenge 1vs1 to 1vs100

⭒ Earn SGM from challenges
⭒ IAP without marketplace fee

⭒ Long term referral SGM gain
⭒ Earn SGM from Live streaming

⭒ Increase their sales
⭒ New marketing tools


⭒ Earn SGM just playing games
⭒ Challenge 1vs1 to 1vs100


⭒ Earn SGM from challenges
⭒ IAP without marketplace fee


⭒ Long term referral SGM gain
⭒ Earn SGM from Live streaming


⭒ Increase their sales
⭒ New marketing tools


Download the Whitepaper to get all the information related to our ICO. To stay updated on events, news and details subscribe to our Telegram Channel where we will provide assistance 24 hours a day, 7 days a week.



  1. Project Starts

    The founder conceived the idea by analyzing the gaming market and the related economic streaming model. The Team begins to form, involving the people who build the foundations of the future Sgame Pro.
  2. Development Phase Begins

    Development of the first version of Sgame Pro designed to analyze the gaming market and related economic flows. In parallel, 40 casual games are created using Unity 3D and uploaded in Sgame Pro.

  3. Alpha Version Launch

    The Sgame Pro successfully launched its iOS/Android Alpha version in 2017 achieving over 50,000 downloads worldwide without any dedicated marketing and purely through "word of mouth".
  4. Partnerships with Influencers & Publishers

    From Paris to Los Angeles to discuss possible future partnerships with influencers such as Pewdiepie, Tweakbox, Ninja, LeBron James and Game Publishers such as Gameloft, Voodoo, Digital Bros, 505 Games, Kings and many others.

    The Private Sale was concluded by private negotiations reaching in a few hours the softcap that the founders had proposed to reach in public. For this reason the ICO does not provide a public Pre-Sale phase, but only the main one.
  6. Platform blockchain integration

    Supported by the Swiss Validity Labs Team, integration of the blockchain begins and the realization of the Sgame Pro smartcontract.
  7. Beginning worldwide roadshow

    55 million SGM tokens are available for the main sale payable in CHF, USD, EUR, ETH and BTC. At the same time, version 1.0 of Sgame Pro is launched, where the flow of the SGM token includes: playing, challenging, referrals and offers wall.
  8. Expansion of partnerships with Influencers & Publishers

    A new set of influencers worldwide is integrated to increase marketing power. At the same time new Games Publishers are involved increasing the number of games on the Sgame Pro platform.
  9. MVP Beta Testing

    Implementation of new features within both iOS and Android versions. The following features are integrated: chat, live, IAP, rewards, following, xp and much more. Official launch with PewDiePie through his YouTube channel. Start of the massive US and EU marketing campaign.
  10. Main Token Sale (12th September 2018)

    Through a marketing campaign based on influencers of the highest level, on a long term referral program and on the dissemination activities of the App through the Offers Wall offered to the users themselves, the user base reaches 1 million active users.
  11. Launch of Version 2.0 (extensive set of new features added)
    Marketing campaign US/EU

    Extension of the marketing campaign into Asian and translating the platform into 24 languages. Countries include: South Korea, India, Japan, Thailand, Indonesia and China.
  12. Target User Base of 500k

    Sgame Pro is officially launched worldwide: the marketing campaign ends when the user base of 3 million active users is achieved. A traditional and less aggressive marketing line is maintained.


Felix Arvid Ulf Kjellberg, better known as Pewdiepie, is the worldwide number one YouTuber and his videos are mainly focused on gaming. Pewdiepie is involved in the official Sgame Pro marketing campaign.

Followers: 62,517,645

Followers: 15,645,645

Followers: 14,022,974

Our Team

Gip Cutrino
Founder & CEO

Former Italian TV showman, for the last 8 years Gip has been an entrepreneur in the world of mobile gaming. He is an expert team leader and a creative marketer, having collaborated with many leading brands in the digital world.


Nicola Rizzo
Co-Founder & CFO

A law graduate, he has financed the project from the onset. Nicola combines management consulting expertise with decades of experience as a serial entrepreneur.


Natale Ferrara

Founder of Eidoo, Co-Founder of Cryptopolis and CFO of Digital Identity, Natale Ferrara has skills in business strategy, project management, business development, M&A and he has vast experience in the world of cryptocurrencies.


Luca Carrozza

MarTech vet, 12 years in Fullsix Group, Eu pioneer in digital marketing, as PMO lead, business manager, client director; last 5 years building and leading IPG Group's adv tech divisions: Reprise, search & social, and Cadreon, programmatic advanced & data management.


Dragan Bozic
MD Marketing

Dragan has a a strategic digital and tech background mixed with strong business development skills. He helps to create a culture of change within the business, providing creativity, analytical thinking and advanced data analysis.


Francesco Ongaro

Security expert and Hacker, he’s specialized in Network and Web Application Penetration Tests. He performed technical activities for many of the most exposed customers in the private and public infrastructure, finance, banking, insurance and media fields.


Domenico Ferrari
VP of Engineering

Combining strong project management skills with deep technical abilities, Domenico's ability to optimize the software development processes has led him to be responsible for the development of the Platform.


Ale Menegotti
Games Dev Manager

An awarded computer scientist, he has led for many years a succesful global game company. With a result-oriented approach, he is sensible to the many needs of a digital product and very passionate about the ever-changing development scenario.


Andrea Sala
Community Manager

BA in Psychology with an emphasis on consumers psychology and buying behavior, quantitative research and organizational management. Passionate about challenging business ideas, technology, startups, fintech, management, blockchain and new media.


Giuseppe Rizzo
Finance Manager

He is characterized by a strong ability to optimize the capital structure and the management of financial transactions. He is responsible for the preparation of long-term financial plans, cost analysis and annual budget management.


Aaron Cesaro
Blockchain Dev

Software engineer and developer, he has always been passionate about technologies related to the financial world. He directs the integration of the Blockchain, as well as closing the technological gap between management and development.


Igor Pezzilli
Advisor - Business

Co-founder of the Lazada Group, senior consultant at Bain & Company in Zurich, he his highly skilled in business strategy and business planning, as well as in business and corporate development, management and private equity.


Roman Hammerl
Advisor - Finance

CFO in and executive for Morgan Stanley, Roman Hammerl graduated at the Vienna University of Economics and Business and at the Red McCombs School of Business in Austin. He is specialized in equities, capital markets and hedge funds.


Robert Taylor
Advisor - Crypto

Co-founder and CTO of capital markets fintech Origin, Robert has been involved in the cryptocurrency space for over 5 years. Robert works with a number of crypto projects to develop their token economies, technical architecture and token sales.


Lars Schlichting
Advisor - Legal

Partner of Kellehals-Carrard, Lars Schlichting’s main areas of expertise are the banking and financial sectors. Since 2016 Lars provides advice in the world of cryptocurrencies and has participated in several Initial Coin Offering (ICO).


Sheldon Inwentash
Advisor - Business
Sheldon is chairman and chief executive officer of ThreeD Capital Inc., a global venture capital firm specializing in investments in resources, technology and biotechnology. Sheldon has over 30 years of investing experience. Through two decades leading significant shareholder value through early investments.

Davide Bisognin

Expert in the world of mobile gaming, his focus is to analize the various markets with extreme skill and accuracy. Collaborating with global influencers geo dislocated, he is always completely up-to-date on gaming trends.


Simone Bortolan

With a strong strategic and analytical capacity, Simone is a marketer with a huge talent in identifying strategies to guide the acquisition of users and the loyalty of the public in the mobile gaming market.


Pietro Ferro

He is characterized by excellent communication and coordination skills and he previously worked with Porsche Europe, Federcasse Bcc, Mccann Eriksson and Sony Music Entertainment.


Jennifer Rugghia

Managing operational and administrative functions to ensure specific projects are delivered efficiently. Providing leadership, motivation, direction and support to the team. Travelling to on site inspections and project managing events.


Validity Labs
Smart Contract

Validity Labs span multiple areas of blockchain and smart contracts technology managing inhouse diverse platforms and skills levels. Equip change agents to utilise blockchain technology in order to improve how we trade, make contracts and collaborate.



Pewdiepie is the world's most important YouTuber with over 60 million followers subscribed to his channel. He has also appeared in a number of other medias, such as radio and TV. He is currently the official figurehead for the launch of the Platform.


Marzia Bisognin

Marzia is an Italian internet personality who is also involved in writing, fashion design, and business. Her channel currently has over 7 million subscribers, making it the most subscribed channel in Italy.


Ignacio Sepulveda

Currently CEO of Tweakbox (10mm users) with great experience in the software sector. Expert in marketing strategies, user interfaces design and project planning. He graduated from the Brains International School of Alcobendas.